16 Floréal CCXII (May 4, 2004)
It's Not Sexist! It's Romantic
I've been running a game of Paranoia with some friends, and decided to check out the rumours* of a new version that is currently in development. Anyways, to make a long story short, I found out a few things: First is that we're playing using the 'non-existant' fifth edition rules (I'll explain this bit when I finally get around to posting an opinion/review on Paranoia), which results in our 'Classic'-style module being run in a full 'Zap!'-style gameplay mode. The second is that the new version comes out in August. If I'm still interested in this by then, then I'll have to take a look.
Anyways, browsing around the Paranoia XP site eventually got me over to the site of Greg Costikyan, designer of TOON and one of the original authors of Paranoia. To be more specific, I ended up at a particular article on his page. In it, he talks about something called grognard capture, and why it's both a problem that should be avoided and one that can't really be eliminated. (Actually, that's not true, he spends most of his time explaining just what exactly a grognard is, and how one goes about capturing it.) Now, I've never been one to get into many games, and really, if I had to boil it down to something, it would be this. Contrary to popular belief, I don't have the time to spend days getting extremely good just so I can advance to the next level. Maybe that's why I've been slowly moving towards console games that require less skill than others (Paper Mario, Harvest Moon). Or maybe it's just that I'm immature and better suited to games designed with a younger audience in mind.
We hope to finish up our Paranoia campaign by the end of the week, so I'll try to get an opinion on it up by then.
* Friend Computer wishes to remind you that rumours are treason. One treason point for the title, and please report to the nearest IntSec squad for termination.
Caaaaaalifornia!
It's from the Wizard, the movie that thought the introduction of Super Mario Brothers 3 was "cool."
Hey, Super Mario Brothers 3 was cool. Now, the Power Glove...
Anyways, one point.
I'm jealous of your Paranoia campaign - I've always wanted to play, but I've never had the opportunity to play or a willing group of cohorts. =/
To tell the truth, I've got a weird bunch of players.
Linda's really quiet, Dmitrii's PC tends to be incredibly destructive (and is probably best suited for the later 'Zap!'-style gameplay), and Greg's PC actually tried to help someone.
If you can't find willing players, there's always Paranoia Live, which is a community for people who play Paranoia over the net. Just don't go looking for help in their forums...
Andrew, please report to the nearest termination booth for speaking ill of my forums. The commie traitors responsible for not helping you in the forums have been eliminated. My forums now run as smoothly and perfectly as Alpha Complex itself. Would you doubt me??
My apologies, Friend Computer. Clearly it was a momentary laspe of duty on my part.
I will report myself for termination immediately.











